Building HoloLens App with Unity and MRTK Part 1 (Pre-requisitions)

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May 27, 2022

Building your own app for the HoloLens 2 is not a difficult task but requires setting up a development pipeline. Missing a piece of a puzzle can result in a waste of many hours of troubleshooting. We have created this tutorial, based on our experience, to save your time so you can focus on the app itself.

Pre-requisitions:

⚠️ When installing Visual Studio check workloads for Desktop Development with C++,
Universal Windows Platform development and Game development with Unity or more if needed.
Remember to add ‘C++ (v142) Universal Windows Platform to...’ (it is required and not checked as default) on the right side.

Here are the steps to make your application work on HoloLens 2

[Part 2] -- Project Setup

[Part 3] -- Application development

[Part 4] -- Building Application

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